* (1000240) - Sewer Chamber Key location in Depths * Marked the following locations as additional Race Mode locations: * The Lost Izalith Titanite Demon's Demon Titanite x2 100% drop is now shuffled into the NPC random drop pool, so that some enemy will drop Demon Titanite. Soul of Gwyn, Lord of Cinder also has a chance to be transposed into Sunlight Spear in addition to Great Lord Greatsword. When this option is activated, boss souls have a 75% chance to be replaced by one of the items that they can be transposed to by the Giant Blacksmith. * Added a new option to the Soul Items, "Transpose". This usually makes the game somewhat easier. This is similar to the Senile Gwynevere option, and they can be used independently of each other. * Added a new option, "Senile Primordial Serpents" that will include the 4 Lord Souls in the random keys. This location is marked as a Race Mode location. Whichever one is killed first will drop an item. * The Black Knights in the Asylum now share an additional drop table. These four locations are marked as Race Mode locations. * Added Four Kings, Gravelord Nito, Bed of Chaos and Seath the Scaleless drops to locations. * Updated the README with a comprehensive list of Race Mode locations to make learning Race Mode runs easier. * Changed the color of the donation button to make it slightly more visible since feedback suggested that it was extremely easy to miss unless being deliberately sought out. This is not an auto-updater, but serves as a way to alert infrequent users to the existence of new versions. * Added an update notifier that will display a notification to the user to inform them of new updates. were more rare than they should have been. The previous algorithm was biased against "complicated" distributions so that long chains like Key A was behind Door B, Key B was behind Door C, etc. This new algorithm more fairly distributes key placements. * Modified the key placement algorithm to be a slower trial-based version. * Fixed some minor typos in the cheatsheet and updated some descriptions. * Fixed a minor bug where some items would not work correctly on NG+. * Fixed a possible bug (extremely rare in any given seed, if not impossible) where item locations could overflow and award items from other locations in addition to their own. * Fixed a rare bug where some items could be forgotten when writing to the data file, leading to missing items. * Fixed a typo where Green Blossoms would always be priced no lower than 1000 souls when sold by a merchant. Gwynevere now no longer can give a key item on any difficulty setting. This location is also marked as a Race Mode location. Ornstein and Smough now share an additional drop table that is marked as a key location. * Fixed a bug where Gwynevere would not drop a key item if the player is carrying the Lordvessel when she is killed. * Removed the Dragon Bone Fist from the possible starting weapons, since no class can use this weapon, as it cannot be two-handed. * Fixed a bug where the Master Key could appear in the recovery chest without having ever found the Master Key first. This allows for easier co-op play, and also fixes a semi-rare dialogue bug that manifests when talking to Solaire while already having the White Sign Soapstone. * Solaire of Astora now always gives the White Sign Soapstone as a gift, as in vanilla. This can still occur, but should now be substantially rarer. * Fixed a bug with event flags where some items could spawn in the recovery chest due to being placed incorrectly at other locations. * Fixed minor typos in the cheatsheet and hintsheet. * Fixed a bug where Andre would always sell a key item in his possession for 20000 souls. In combination with the previous bug, this could rarely result in key items not spawning, causing a softlock. * Fixed a major bug where re-randomizing would produce different results for the same seed. * Fixed a major bug where some items could share event flags, leading to possible missing items.
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